Artist · Inventor · Researcher · AI Entrepreneur

    One practice. People are the medium.

    Art since 2003. AI interfaces since 2014 — screens, sound and scent that adapt to the body. Patented since 2019.

    “…keep the subject in the world rather than coolly against it.”

    Alpesh Kantilal Patel, Miami Rail, 2012
    MITStanfordUniversity of OregonUniversity of MichiganThe Association for the Advancement of Artificial Intelligence (AAAI)PAMMBronx MuseumRubin Museum NYFrost Museum of ScienceForbesFast CompanyVogueW MagazineGoogleTechstars

    Ventures

    Breathing AI · VitalSign AI · Optimizing AI · Transforming AI

    Art

    Two decades of painting, installation, immersive media and bioadaptive work

    Research & Patents

    Inventor on two issued US patents in one adaptive-interface family · physiological computing · AAAI · academic collaborations

    Breathing AI

    Bioadaptive screen technology and the longest-running applied venture

    Somatic AI

    Pulse-rate estimates · breathing patterns · movement · user feedback — adaptive interfaces

    About Hannes Bend

    Artist · Inventor · Researcher · AI Entrepreneur — the integrated trajectory

    Press & Media

    Vogue · W Magazine · Fast Company · Whitehot · WLRN/NPR · The Art Newspaper

    Work with Hannes

    Advisory, licensing, speaking and research collaboration

    One Practice, 2003–Present

    One trajectory: perception, embodiment, neuroscience, VR biofeedback, patented AI.

    Hannes Bend’s practice has investigated perception, embodiment, symbolic systems, material instability, environmental sensing, and immersive experience. Painting, sculpture, installation, breath-responsive VR, and neuroscience collaborations became the foundation for a larger question: what if technology could sense human state and adapt to support human wellbeing instead of merely capturing attention?

    1. 2003

      CircUlaR Series begins

      Early work investigating perception, symbolic completion and how viewers construct reality from incomplete visual information.

    2. 2014–2016

      Metaverses / mYndful — University of Oregon

      Interdisciplinary research connecting visual stimuli, meditation, physiological feedback, neuroscience, VR and responsive environments through the Alemán Quantum and Nanoscale Physics Lab and Institute of Neuroscience.

    3. 2016

      AAAI Spring Symposium — Stanford University

      “Mindful Technologies: Research and Developments in Science and Art” and Best Presentation Award in the Well-Being Computing symposium.

    4. 2017–2018

      Museum presentations

      SEAing Breath at the Phillip and Patricia Frost Museum of Science and Pérez Art Museum Miami, and CandY / purAPPification at The Rubin Museum of Art — following Bronx Bit(e)s / sweet streets in the 2015 AIM Biennial at the Bronx Museum of the Arts.

    5. 2019 and 2023

      Issued adaptive-interface patents

      US 10,423,893 (24 September 2019) and US 11,561,806 (24 January 2023) — “Adaptive interface for screen-based interactions”.

    6. 2021–present

      Somatic AI ventures

      Breathing AI, VitalSign AI, Optimizing AI and Transforming AI.